Modern Warfare. Modern Warfare 2. Bad Company. Bad Company 2. inFamous. inFamous 2.
Notice a trend? Ayup, that’s what’s happening in the Games industry now a days. Sequels. Sequels are the easiest way by which a developer can either refresh a series or take it to the dumps. Sequels are the easiest way a developer can make money by adding very less; very less as in- all they have to do is improve the game on the visual front, new story, tweak the gameplay experience and voila; they have a new title. There aren’t many companies which try to innovate and bring in new games which provide gamers a wholly new and different experience.
One of the companies which actually did that is Media Molecule. But sadly, they too have taken the path of sequels. First it was LittleBigPlanet and now it’s gonna be LittleBigPlanet 2. Although in one way, LBP2 is good for the Games industry because there aren’t many games of the sort out there now. LittleBigPlanet was true innovation. It brought the concept of “Play Create Share” to the gamers. Sony eventually capitalized on that new motto and went on to release a racing game modeled after that concept- ModNation Racers. It wasn’t a runaway success… but it did Sony good. So, Media Molecule is coming out with a sequel to LittleBigPlanet- LittleBigPlanet 2- on January 18, 2010 [at the time of writing]. From the gameplay videos and trailers, it looks like the visuals have been tweaked only so much; even gameplay wise, there’s isn’t a huge difference. It’s only when you get to the part where you are allowed to create your own levels do the new improvements shine. LittleBigPlanet was a platformer which allowed you to make other platformers. Now LittleBigPlanet 2 is a platform for games. For games. Get it? So, basically, LittleBigPlanet 2 is more of a refreshing sequel, than a forced one. There are a lot of changes, most of which- maybe all- which will make gamers happy.
The message I’m trying to get across is- LittleBigPlanet 2 as a sequel to LittleBigPlanet is fine. What about the others. The FPSs I mentioned? Seems pretty tiring doesn’t it. EA on the other hand is bringing out Medal Of Honor on October 11, 2010. This is another installment- not particularly a sequel- in the MoH series. When was the last game? 3 years ago. So it only seems reasonable that EA is trying to keep the franchise alive.
In a recent interview, inFamous and inFamous 2 developer- Sucker Punch- said they’d give the idea of making inFamous 3 a “serious, serious thought”. [You can read the whole article here- http://www.eurogamer.net/articles/2010-09-27-will-sucker-punch-create-infamous-3] Why is that you ask? In my opinion, I guess its just that even the developers get tired of making sequels which doesn’t give them the freedom to innovate. Who knows what Sucker Punch has up their sleeves. A brand new multiplatform IP? If so, what’s it gonna be about? Only time will tell…